OMPR Quest
CtrlK
  • Main
    • Orientation
    • Release Notes
  • Features
    • Projectors
      • Handheld interactions
    • Media Source
      • Local file
      • Web browser
      • Desktop stream
      • Stream
      • SMB
      • DLNA
    • Environment
      • Stage
      • Object
        • Object interactions
      • Scene
      • Climate
      • Ambience
      • Water plane
      • Horizontal plane
      • Virtual floor
      • Fog
    • Layouts
    • Configurators
    • Companion app
    • Hands
    • Color keying
    • Passthrough
    • E-book reader
    • Object Manipulator (OM)
    • Interactive Stages
      • Art Gallery
      • Museum
      • Sci Fi Corridor
      • Tavern
      • Sea Rover
    • Music player
    • Movement and Static view mode
  • Tweaks
    • Antialiasing
    • Bloom
    • HDR
    • Color LUT
    • Passthrough Color LUT
    • Performance considerations
  • Guides
    • How tos
      • Duplicating media
      • Seek video/image back and forth
      • Save Image to folder
      • Changing hand type
      • Web browser playing embed mode
      • Connecting to the companion app
      • Object manipulation
      • Injecting Javascript to webpage
    • FAQs
  • Discord Channel
  • OMPR Quest Youtube channel
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  1. Features
  2. Environment

Fog

This feature is particularly useful if you want to mimic the visibility limits typical of actual fog, thereby restricting how far you can see.

An example of how fog can be used to set up an underwater scene. Notice how objects in the distance are not as clearly visible as the ones closer to you.
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Last updated 1 year ago